1.0.1 Released

Hey everyone, we've released a bug fix to address a few problems. Scope it!


  • Export functions work correctly. 'Export' will export the map with everything showing except fog of war; any hidden layers will appear, etc. 'Export Display' will export the map as it appears in display mode. Hidden layers will not be included, fog of war will appear, etc.
  • Maps exported using 'Export Display' are exported in the proper resolution (1:1) and fog of war tiles are not semi opaque.
  • Removed Herobrine.
  • Export no longer hangs, this was caused by layers with nothing on them.
  • Layers with duplicate names no longer cause trouble, but two layers cannot have the same name anymore. Attempting to name two layers with the same name will prevent you from naming the second one.
  • MacOS version now deploys as a DMG file.
  • Fixed multi-select in MacOS.
  • Keybinds are turned off when saving in MacOS, which was causin' some guff.
  • First startup should no longer result in blank canvases.
  • Hex Kit will prompt for saving maps if changes have been made every single time, instead of whenever it feels like it.
  • Hex Kit will no longer freak out if you've moved your tile folders around. Probably shouldn't move them around anyways.
This should also fix disappearing tiles, but remember that your tiles will disappear if you move them around.


Hex Kit ToS.pdf 73 kB
May 07, 2017
Hex Kit 1.0.1 Windows 74 MB
May 07, 2017
Hex Kit 1.0.1 Mac 205 MB
May 07, 2017
Hex Kit 1.01. Linux 70 MB
May 07, 2017

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